Product thinking
I find the one moment that matters and cut everything that doesn't serve it. No streaks, no gamification — because the wrong incentives are dangerous in this domain.
Product engineer
I own the product call and drive it to production.
Background in customer-facing roles — recruiting, sales, account management. I understand users before I write a line. Currently looking for a product engineer or product manager role where judgment and execution both matter.
Featured project
A live recovery-support app built around a single make-or-break moment: someone has an urge, opens the app, and does not relapse. I designed the product, made the architecture calls, and shipped the code — solo, in about five weeks part-time.
37 database tables, Row-Level Security on every one, deterministic crisis routing (not a model call), and three distinct user lanes from a single codebase. Live and open to users on iOS, Android, and web.
I find the one moment that matters and cut everything that doesn't serve it. No streaks, no gamification — because the wrong incentives are dangerous in this domain.
Flutter, Dart, Supabase, Anthropic Claude, and Cloudflare. I drive products from idea to production — in deliberate collaboration with AI tools.
Years in recruiting, sales, and account management taught me to think about outcomes before features — what someone actually needs, not what looks good on a spec.